Many independent game-development studios choose to partner with companies like Microsoft for access to resources and capital. That’s what Seattle’s Undead Labs did with its “State of Decay” blockbuster and its just-released sequel.
— Read on www.seattletimes.com/business/technology/birth-of-a-video-game-how-a-small-seattle-shop-creates-a-sequel-to-a-smash-hit-with-some-help-from-giant-microsoft/
Leave a comment